![]() ![]() We also showed that a similar optical design can be applied to the realization of a virtual camera, by using a virtualization method of a camera device based on off-axis image capturing. To realize the virtual-image-based applications only with a thin optical system, we have proposed a new optical system that integrates an HOE-based mirror referred as holographic mirror, dispersion-compensation optics, and a digital projector. HOEs have been applied to head-up displays (HUDs), head-mount displays (HMDs), bidirectional displays, see-through diffusive screens projection-type three-dimensional (3-D) displays, 3-D user interfaces, wearable eye-gaze detection systems, solar-power generation systems, vibration and temperature measurements, and 3-D telepresence systems. Many applications of HOEs exploit their flexibility in performing optical functions and their see-through characteristics. For example, virtual imaging has been used in various applications from head-mounted displays (HMDs) to public theaters, where digital images are displayed as overlapping on real objects.Ī holographic optical element (HOE) is capable of implementing various flexible optical functions on a thin, flat, and transparent film based on wavefront recording and reconstruction. Recently, such technology has been revisited in the context of augmented reality (AR). The perception of cyber-physical fusion using virtual images mainly relies on the imperceptibility of the frame of the display, which is caused by an axial displacement between the image plane and the screen plane. In Pepper’s ghost, a virtual image is displayed on real objects by using a slanted half mirror, which can realize surprising visual experiences like optical illusions. A famous example is Pepper’s ghost, which was invented over 100 years ago. However, a security camera will not increase an alarm tracker in a response to throwing the Hologram projector into her vision.The fusion of optical images and real objects has been an interesting topic in the field of optics and information technology. His interest point will be a tile into which the Hologram projector was thrown. ![]() Throwing the Hologram projector into a vision (either primary or peripheral) of a guard will alert him. If the Hologram projector gets picked up by a guard, an agent can steal it back from the guard. Drones will not pick up the Hologram projector unless they happen to investigate its tile for some other reason, as they cannot hear sound.Īny guard that hears the Hologram projector will become alerted. Once picked up by either an agent or guard, it will be on cooldown for 1 turn and cannot be thrown until that wears off. It can be picked up by both agents and guards on its tile, and guards will only pick it up or care about it if they investigate on its tile (but because it makes noise, human guards usually will investigate its tile if they come in its sound range, unless they see something else before picking it up). The Hologram projector makes noise in a 1.5 tile radius, and therefore will cause all human guards coming onto its tile or any of the eight tiles adjacent (either orthogonally or diagonally) to it to investigate it. The Hologram projector does not provide soft cover on its own tile in any direction. Unlike most objects that provide soft cover, the object created by Hologram projector allows both agents and guards to move onto its tile (and guards will ignore its existence for pathing purposes). The Hologram projector is a throwable item that when thrown creates an object that provides soft cover to any agent standing next to it. ![]()
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